Architecting the HR Customer Experience: Design thinking applied to the ConnectMeTM Mobile App

Architecting the HR Customer Experience

What if you could deliver an HR customer experience that is analogous to what big online retailers are doing to create a customized shopping experience, one in which HR customers are able to clearly see their options, access information, and take action more easily? What do you think the impact might be on your employment brand, retention, and engagement ratings? By applying design thinking to reimagine and architect the HR customer experience, companies can deliver an experience that feels more like a world-class retail experience—one in which HR customers perform activities digitally, both at their computer and on the go, in a way that can increase both engagement and satisfaction. This is the story of how a team came together and applied design thinking to reimagine and architect the HR customer experience in a digital world via a next generation employee mobile experience, the ConnectMeTM Mobile App.

In business, the customer is king. Companies go out of their way to try to give customers the best experience possible, whether in a store, on the internet, or through an app. The HR customer experience, however, is often very different. Deloitte’s Global Human Capital Trends 2016 report revealed that there are more than 7 billion mobile devices in the world,[1] and more than 40 percent of all Internet traffic is driven by these devices.[2] Yet HR teams are often far behind in deploying mobile-ready solutions. Fewer than 20 percent of companies deploy their HR and employee productivity solutions on mobile apps today.[3]

Employees, particularly Millennials, increasingly expect to interact with their employers via their mobile devices, and they may think it’s strange when there isn’t a mobile app for recording their time, submitting expenses, or accessing HR.

In our story, design thinking is being applied to create a prototype for a new HR app. The app is designed to be a single destination for HR services that connects employees to what matters most to them—from pay stubs to performance management and even a self-service help desk so employees and managers can clearly see their options and take action.

Design thinking framework

Design thinking is a structured process that can help solve problems and deliver business value by focusing on customers’ needs to create offerings that are intuitive and deliver value. At its core, it involves observing customers in their natural settings, deeply understanding their physical, cognitive and emotional needs in order to develop “personas” as a way to design services and products. It relies on creativity and innovation to generate ideas quickly and testing prototypes that generate further ideas, digital tools, and solutions.[4] It is important because “when companies can connect with their customers’ emotions the payoff can be huge.”[5]

Design thinking applied to the ConnectMeTM mobile app

Step 1: Vision. The vision for the ConnectMeTM Mobile App is to improve employee engagement and satisfaction by taking the digital workplace platform one step further, allowing employees to cut the cord and complete HR activities when they aren’t at their desks.

The team’s approach involved defining and designing a prototype over an 8-week timeline that included three “design sprints”—a time-constrained, five-phase process that uses design thinking to reduce the risk when bringing a new product, service, or feature to the market. At the end of the 8 weeks, the team delivered a prototype that defined, demonstrated, and acted as the basis for building out the new mobile solution.

Step 2: Look & listen to defined HR customer personas. With the vision in place, the design team turned to the HR customer personas that had already been defined, representing different HR customers. These included a new graduate (Madisyn), an experienced hire (Jason), a line manager involved in the recruitment of new talent (Susie), and an HR Ops service rep (Pete). The personas include descriptions of each of their behaviors, patterns, attitude, goals, skills, and environment, with the goal of designing the app to meet the needs of these typical users.

Step 3: Understand & synthesize HR customer needs. Voice-of-the-customer interviews and customer stories gave insight into the moments that mattered most for each of the customer personas. New hires Madisyn and Jason shared the events, both positive and negative, that shaped their recent onboarding experience. Susie, a line manager, told the story of how she worked her way up to management and how her success had been the result of recruiting top talent. Susie shared that the first 90 days were critical to the successful transition of new hires into the company. Pete, the HR Ops service rep, spoke to the importance of bringing a human touch to the recruiting experience by engaging recruits with each interaction via ongoing communication regarding their application status and next steps.

Step 4: Generate and prioritize ideas. The team identified HR service domains and ranked problem areas that HR customers face across the domains. The team felt the top three focus areas for the mobile app should be onboarding, leaves of absence, and performance management, as all three had a preponderance of problems to solve and an opportunity to shape the customer experience as part of the broader ConnectMeTM customer-centric design.

Step 5: Prototype, test, refine. During Design Sprint 1, the team reviewed process flows, wireframes (electronic sketches of screen layouts), and a prototype of the solution. The solution delivered an onboarding experience that integrated pre-hire, Day 1, and activities during the first 90 days on the job.

Design Sprint 2 integrated leaves of absence and performance management wireframes to the mobile solution. The team also got an early glimpse into the higher-fidelity onboarding solution. After more testing and more refinements, at the end of the 8 weeks the team delivered a prototype for the mobile solution that could be both vision and model for building the actual app.

This is just one example of how HR can apply design thinking to reimagine and architect the HR customer experience to generate higher engagement and satisfaction. The process can be applied to any number of HR processes, and doesn’t have to involve a digital solution. However, our Bersin by Deloitte colleague, Josh Bersin, recently shared that the $14+ billion marketplace for HR software and platforms is reinventing itself. This shift from cloud to mobile is disruptive—an all-mobile HR platform is not only possible now, it’s the direction in which the market is heading. Design thinking can help align your organization in the same direction to create a more satisfying HR experience for your people.

For a tangible example of design thinking in action, we invite you to experience Deloitte’s ConnectMeTM Mobile App at this year’s HR Technology Conference.

About the Authors:

Michael Gretczko is a principal with Deloitte Consulting LLP and the practice leader for Digital HR & Innovation. He collaborates with large, complex, global clients to identify and bring to market innovative products and solutions that deliver on their business needs.

Marc Solow is a managing director with Deloitte Consulting LLP and leads Deloitte’s initiative to deliver Salesforce.com-based technology solutions for HR organizations.

Maribeth Sivak is a manager with Deloitte Consulting LLP where she focuses on full life cycle global human resource transformation initiatives. Maribeth is also an active blogger, focused on the intersection of design thinking and the HR customer experience.

As used in this document, “Deloitte” means Deloitte Consulting LLP, a subsidiary of Deloitte LLP. Please see www.deloitte.com/us/about for a detailed description of the legal structure of Deloitte LLP and its subsidiaries. Certain services may not be available to attest clients under the rules and regulations of public accounting.

This publication contains general information only and Deloitte is not, by means of this publication, rendering accounting, business, financial, investment, legal, tax, or other professional advice or services. This publication is not a substitute for such professional advice or services, nor should it be used as a basis for any decision or action that may affect your business. Before making any decision or taking any action that may affect your business, you should consult a qualified professional advisor. Deloitte shall not be responsible for any loss sustained by any person who relies on this publication.

Copyright © 2016 Deloitte Development LLC. All rights reserved.

Further Reading:

[1] Jason Dorrier, “There are 7 billion mobile devices on earth, almost one for each person,” Singularity Hub, Singularity University, February 18, 2014, http://singularityhub.com/2014/02/18/there-are-7-billion-mobile-devices-on-earth-almost-one-for-each-person.

[2] Mary Meeker, “Internet trends 2015,” Kleiner Perkins Caufield Byers, 2015, http://www.kpcb.com/internet-trends.

[3] Digital HR: Revolution, not evolution. Global Human Capital Trends 2016, Deloitte University Press, February 29, 2016.

[4] Design thinking: Crafting the employee experience, Global Human Capital Trends 2016, Deloitte University Press, Feburary 29, 2016.

[5] Scott Magids, Alan Zorfas and Daniel Leemon, The New Science of Customer Emotions, Harvard Business Review, December 6, 2015, https://hbr.org/2015/11/the-new-science-of-customer-emotions.

Source: Architecting the HR Customer Experience: Design thinking applied to the ConnectMeTM Mobile App | Michael Gretczko | Pulse | LinkedIn

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